As we dicussed in the previous article, Backgammon is a game of ability and good luck. The aim is to move your chips safely around the game board to your home board while at the same time your opposition shifts their pieces toward their home board in the opposite direction. With opposing player checkers heading in opposite directions there is bound to be conflict and the requirement for particular techniques at particular instances. Here are the two final Backgammon tactics to complete your game.
The Priming Game Tactic
If the aim of the blocking strategy is to hamper the opponents ability to move her chips, the Priming Game plan is to completely barricade any activity of the opposing player by building a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or end up in a battered position if he at all tries to escape the wall. The ambush of the prime can be built anywhere between point two and point 11 in your half of the board. Once you’ve successfully assembled the prime to stop the activity of your competitor, the competitor does not even get to toss the dice, that means you move your checkers and roll the dice yet again. You will be a winner for sure.
The Back Game Strategy
The goals of the Back Game technique and the Blocking Game plan are similar – to hurt your competitor’s positions with hope to improve your odds of winning, but the Back Game technique uses alternate tactics to achieve that. The Back Game plan is frequently utilized when you are far behind your opponent. To compete in Backgammon with this plan, you need to control two or more points in table, and to hit a blot (a single piece) late in the game. This technique is more difficult than others to use in Backgammon because it requires careful movement of your checkers and how the pieces are moved is partially the result of the dice roll.
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