The Essential Details of Backgammon Game Plans – Part Two
December 8th, 2017 by Claudia
[ English ]

As we have dicussed in the previous article, Backgammon is a game of talent and pure luck. The aim is to move your chips carefully around the board to your inside board while at the same time your opposition shifts their chips toward their home board in the opposite direction. With opposing player checkers shifting in opposite directions there is going to be conflict and the requirement for specific tactics at particular times. Here are the last two Backgammon strategies to round out your game.

The Priming Game Strategy

If the goal of the blocking plan is to slow down the opponent to move his chips, the Priming Game plan is to completely barricade any movement of the opponent by creating a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or result a battered position if he ever attempts to escape the wall. The ambush of the prime can be setup anywhere between point 2 and point eleven in your game board. After you have successfully constructed the prime to prevent the activity of your competitor, the competitor doesn’t even get a chance to toss the dice, and you shift your checkers and roll the dice again. You will win the game for sure.

The Back Game Tactic

The goals of the Back Game strategy and the Blocking Game tactic are similar – to hurt your opponent’s positions hoping to better your chances of winning, however the Back Game strategy relies on different techniques to achieve that. The Back Game strategy is generally utilized when you are far behind your opponent. To compete in Backgammon with this technique, you need to control two or more points in table, and to hit a blot late in the game. This strategy is more complex than others to employ in Backgammon because it requires careful movement of your checkers and how the pieces are relocated is partially the outcome of the dice toss.

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