As we have dicussed in the previous article, Backgammon is a casino game of skill and pure luck. The aim is to shift your chips carefully around the game board to your home board and at the same time your opposing player moves their checkers toward their inner board in the opposite direction. With opposing player checkers moving in opposing directions there is bound to be conflict and the requirement for specific tactics at specific times. Here are the 2 final Backgammon tactics to round out your game.
The Priming Game Tactic
If the goal of the blocking tactic is to slow down the opponent to shift his chips, the Priming Game plan is to absolutely barricade any movement of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or end up in a bad position if she at all tries to escape the wall. The ambush of the prime can be setup anywhere between point two and point 11 in your half of the board. Once you have successfully constructed the prime to block the activity of the opponent, your opponent doesn’t even get to toss the dice, and you move your pieces and toss the dice yet again. You’ll win the game for sure.
The Back Game Plan
The objectives of the Back Game technique and the Blocking Game technique are similar – to harm your competitor’s positions in hope to improve your odds of winning, but the Back Game technique utilizes seperate techniques to achieve that. The Back Game strategy is often utilized when you are far behind your opponent. To compete in Backgammon with this plan, you have to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This plan is more complex than others to employ in Backgammon because it requires careful movement of your checkers and how the checkers are relocated is partly the result of the dice roll.