As we dicussed in the last article, Backgammon is a casino game of skill and pure luck. The goal is to shift your pieces carefully around the game board to your home board while at the same time your opposition moves their pieces toward their inner board in the opposite direction. With competing player chips heading in opposite directions there is going to be conflict and the requirement for particular tactics at specific times. Here are the last two Backgammon plans to finish off your game.
The Priming Game Plan
If the aim of the blocking tactic is to slow down the opponent to move their pieces, the Priming Game tactic is to absolutely stop any activity of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or result a battered position if he at all attempts to leave the wall. The ambush of the prime can be built anyplace between point two and point 11 in your board. Once you have successfully built the prime to stop the activity of the competitor, the competitor does not even get a chance to toss the dice, and you move your pieces and toss the dice again. You’ll win the game for sure.
The Back Game Tactic
The aims of the Back Game strategy and the Blocking Game tactic are similar – to hinder your opponent’s positions in hope to boost your chances of succeeding, however the Back Game plan uses seperate tactics to achieve that. The Back Game plan is often used when you’re far behind your competitor. To compete in Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot late in the game. This technique is more challenging than others to play in Backgammon seeing as it needs careful movement of your pieces and how the chips are relocated is partly the result of the dice toss.
You must be logged in to post a comment.