As we dicussed in the previous article, Backgammon is a game of ability and good luck. The aim is to move your checkers carefully around the game board to your inner board while at the same time your opposing player shifts their pieces toward their inner board in the opposite direction. With opposing player chips moving in opposite directions there is going to be conflict and the requirement for particular techniques at specific instances. Here are the 2 final Backgammon strategies to finish off your game.
The Priming Game Tactic
If the purpose of the blocking tactic is to hamper the opponents ability to shift her pieces, the Priming Game plan is to completely stop any activity of the opponent by building a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or end up in a bad position if he/she ever attempts to escape the wall. The ambush of the prime can be established anyplace between point two and point 11 in your board. Once you have successfully built the prime to prevent the movement of the opponent, your competitor does not even get a chance to roll the dice, that means you shift your pieces and toss the dice yet again. You will be a winner for sure.
The Back Game Plan
The aims of the Back Game plan and the Blocking Game strategy are similar – to hinder your opponent’s positions hoping to improve your chances of succeeding, however the Back Game plan uses different tactics to do that. The Back Game technique is generally employed when you are far behind your opponent. To play Backgammon with this tactic, you have to hold two or more points in table, and to hit a blot late in the game. This tactic is more complex than others to use in Backgammon because it requires careful movement of your chips and how the pieces are relocated is partially the result of the dice toss.
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